To install the SDK you can either find it in the Asset Store or you can download from github
adapty-unity-plugin-*.unitypackage and import it into your project. Please also download and import the External Dependency Manager plugin.
Read Checklist before releasing your app
Be sure to carefully read Release Checklist when releasing your app. It's critical to make things right from the first attempt!
The SDK uses the "External Dependency Manager" plugin to handle iOS Cocoapods dependencies and Android gradle dependencies. After the installation you may need to invoke the dependency manager
Assets -> External Dependency Manager -> Android Resolver -> Force Resolve
Assets -> External Dependency Manager -> iOS Resolver -> Install Cocoapods
When building your Unity project for iOS, you would get
Unity-iPhone.xcworkspace file, which you have to open instead of
Unity-iPhone.xcodeproj, otherwise Cocoapods dependencies won't be used.
Updated 3 months ago