To install the AdaptyUI SDK you need to install Aadpty Unity SDK first.
The SDK uses the "External Dependency Manager" plugin to handle iOS Cocoapods dependencies and Android gradle dependencies. After the installation you may need to invoke the dependency manager
Assets -> External Dependency Manager -> Android Resolver -> Force Resolve
Assets -> External Dependency Manager -> iOS Resolver -> Install Cocoapods
When building your Unity project for iOS, you would get
Unity-iPhone.xcworkspace file, which you have to open instead of
Unity-iPhone.xcodeproj, otherwise Cocoapods dependencies won't be used.
Updated about 1 month ago