Learn how to add Adapty Unity SDK to your project

To install the SDK you can either find it in the Asset Store or you can download from github adapty-unity-plugin-*.unitypackage and import it into your project. Please also download and import the External Dependency Manager plugin.


Read Checklist before releasing your app

Be sure to carefully read Release Checklist when releasing your app. It's critical to make things right from the first attempt!


Import Unity Package

The SDK uses the "External Dependency Manager" plugin to handle iOS Cocoapods dependencies and Android gradle dependencies. After the installation you may need to invoke the dependency manager

Assets -> External Dependency Manager -> Android Resolver -> Force Resolve


Assets -> External Dependency Manager -> iOS Resolver -> Install Cocoapods

When building your Unity project for iOS, you would get Unity-iPhone.xcworkspace file, which you have to open instead of Unity-iPhone.xcodeproj, otherwise Cocoapods dependencies won't be used.