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Failed to build proj after adding SDK to Unity
over 2 years ago by jeff johnson
I add the SDK to unity via the repo on Github (I only used the Adapty folder) as I already have the dependency manager installed.
when I build to iOS - I get the workspace file, I open that into Xcode and build. Then I get the error in Adapty-swift.h
-- includes a non-modular header inside framework module 'Adapty.Swift'